A little bit late with the updates and posting an older video update, but we’re not at just 320,000 polygons anymore. I can easily draw 2,000,000 polygons per second now. But it’ll drop all the way down averaging around 20 to 25 frames per second. But it still runs buttery smooth. Of course, it’s not production ready yet, meaning I won’t be starting the actual game project anytime soon until there is ZERO crashes. And this sumbitch crashes. LOL
Tag: progress
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SDXM 3D Game Engine Progress LOL
Getting very good performance. Confident will get 30fps when it’s ready to run. Right now it’s only chewing on “simple” graphics.
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Challenge: Document From Pitch To Home Run Via Craigslist/Backpage
By Chongchen Saelee
Now, I don’t know if there is a precedent, but my journalistic tendency is beckoning me to find some goober who would be ballsy enough to let me document their attempts at getting laid via Craigslist or Backpage. I bring my camera and film the entire process: hours emailing/texting, line-by-line play, getting groomed, meeting up, doing the deed as proof of concept, and then the aftermath. Confidentiality will be guaranteed. The only catch is that I get to reap the benefits from the documentation. Your identities will be concealed of course. This is probably the only time you’ll get this kind of protection by law, where journalists don’t have to give up their informants, which is what you’d be considered.
And who knows, maybe I can submit the story to Vice or something.









