When you draw text in Qt using QPainter and desire it to be pixel crisp and sharp, you might do something like this:
QPainter painter(&this); painter.setRenderHint(QPainter::TextAntialiasing, false); painter.drawText(this.rect(), "Some Text");
However, sometimes it doesn’t work. Your text might be drawn with antialiasing no matter what, which results in soft blurry sometimes ugly font.
So try this:
QFont font; font.setFamily("SomeFontFamily"); font.setStyleStrategy(QFont::NoAntialias); painter.setFont(font);
Presto! Your font should be drawn all blocky and pixel retro style with no antialiasing. If that doesn’t work, you might want to pre-render your font characters as sprites and draw them as QImages or QPixmaps.
NOTE: If you’re using an Internet browser like Chrome, it might apply anti-aliasing on the reference images, so the image demonstrating anti-aliasing off won’t look correct. You’ll have to disable anti-aliasing in your Internet browser or download and view the image with an image viewer that will display it correctly. I attempted to disable antialiasing using CSS though.