{"id":57335,"date":"2025-11-08T18:09:58","date_gmt":"2025-11-08T18:09:58","guid":{"rendered":"https:\/\/eastfist.com\/blog\/?p=57335"},"modified":"2025-11-18T19:06:09","modified_gmt":"2025-11-18T19:06:09","slug":"sdxm-game-engine-update-2000000-polygons-per-second-confirmed","status":"publish","type":"post","link":"https:\/\/eastfist.com\/blog\/2025\/11\/08\/sdxm-game-engine-update-2000000-polygons-per-second-confirmed\/","title":{"rendered":"SDXM Game Engine Update: 2,000,000 Polygons Per Second Confirmed!!!"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/x8hmaJmZwKk?si=ohBEEuBq6YOTHE7z\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n\n\n<p>A little bit late with the updates and posting an older video update, but we&#8217;re not at just 320,000 polygons anymore. I can easily draw 2,000,000 polygons per second now. But it&#8217;ll drop all the way down averaging around 20 to 25 frames per second. But it still runs buttery smooth. Of course, it&#8217;s not production ready yet, meaning I won&#8217;t be starting the actual game project anytime soon until there is ZERO crashes. And this sumbitch crashes. LOL<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A little bit late with the updates and posting an older video update, but we&#8217;re not at just 320,000 polygons anymore. I can easily draw 2,000,000 polygons per second now. But it&#8217;ll drop all the way down averaging around 20 to 25 frames per second. But it still runs buttery smooth. Of course, it&#8217;s not [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[46,846,1053,1440,2914,2029,2277,2716],"class_list":["post-57335","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-3d","tag-engine","tag-game","tag-kit","tag-polygons","tag-progress","tag-sdxm","tag-update"],"_links":{"self":[{"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/posts\/57335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/comments?post=57335"}],"version-history":[{"count":4,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/posts\/57335\/revisions"}],"predecessor-version":[{"id":57382,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/posts\/57335\/revisions\/57382"}],"wp:attachment":[{"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/media?parent=57335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/categories?post=57335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/eastfist.com\/blog\/wp-json\/wp\/v2\/tags?post=57335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}