Another step forward for SDXM, my 2D game engine being built with Qt and c++. There is now functioning, gimmicky image distortion, and so far the effects are: water, spiral, and pixelate (more coming). You can observe the background in this video. Possible usage is for underwater levels where the effect can be applied to the frame buffer, transitions between stages, or other fancy 2D gimmicks. (more…)
Tag: demo
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Adobe After Effects CS5.5 Time Displacement Effect aka Slit Scan
Balls-tripping, cool, gimmicky effect I had to try out for myself. Check it out… (more…)
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Harlem Shake Google Glass DIY Demo Sexy Asian Man
Is it too late to jump on the Harlem Shake train? I also demo my DIY Google Glass. (more…)
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Google Glass 720p Demo DIY Prototype
Why pay $1500 when you can build your own clunky one for less than $100?
(more…)

